Rolldowns are essentially unavoidable in some types of interface (like a hierarchy), but they also get used to progressivly disclose additional controls. With hierarchies rolldowns have never been, to my knowledge, controversial, however with controls they have been known to cause confusion, the most common source being that a user rolls up some controls, then does another task, switches back to the previous task forgetting they have rolled up the controls, which they now can't find. You may think this daft but I've been on the receiving end of more "Where have my controls gone?", or "I don't have that control." support requests than I'd like to admit. There are more elements at play here (for example a clearer visual design would help I'm sure) and lists of rolldowns compound the problems, but hyper-flat UIs have made this a very difficult method of progressive disclosure to use sucsessfully.As an aside, Motion also uses the same affordance for it's rolldowns as it does for it's disclosure arrow, this is generally not a great idea as it can confuse users when the same symbol is used to mean different things. It would be much safer to use the standard right angle bracket style chevron here: >This disclosure control confused me when I first saw it (which was a bit embarassing) - though I understood what it was after clicking it. I'm not sure embarrsing users (even idiots like me) is the desired UX here.